WebKitScriptWorld

WebKitScriptWorld

Functions

Signals

Types and Values

Object Hierarchy

    GObject
    ╰── WebKitScriptWorld

Description

Functions

webkit_script_world_get_default ()

WebKitScriptWorld *
webkit_script_world_get_default (void);

Get the default WebKitScriptWorld. This is the normal script world where all scripts are executed by default. You can get the JavaScript execution context of a WebKitScriptWorld for a given WebKitFrame with webkit_frame_get_javascript_context_for_script_world().

Returns

the default WebKitScriptWorld.

[transfer none]

Since 2.2


webkit_script_world_new ()

WebKitScriptWorld *
webkit_script_world_new (void);

Creates a new isolated WebKitScriptWorld. Scripts executed in isolated worlds have access to the DOM but not to other variable or functions created by the page. You can get the JavaScript execution context of a WebKitScriptWorld for a given WebKitFrame with webkit_frame_get_javascript_context_for_script_world().

Returns

a new isolated WebKitScriptWorld.

[transfer full]

Since 2.2

Types and Values

struct WebKitScriptWorld

struct WebKitScriptWorld;

Signal Details

The “window-object-cleared” signal

void
user_function (WebKitScriptWorld *world,
               WebKitWebPage     *page,
               WebKitFrame       *frame,
               gpointer           user_data)

Emitted when the JavaScript window object in a WebKitScriptWorld has been cleared. This is the preferred place to set custom properties on the window object using the JavaScriptCore API. You can get the window object of frame from the JavaScript execution context of world that is returned by webkit_frame_get_javascript_context_for_script_world().

Parameters

world

the WebKitScriptWorld on which the signal is emitted

 

page

a WebKitWebPage

 

frame

the WebKitFrame to which world belongs

 

user_data

user data set when the signal handler was connected.

 

Flags: Run Last

Since 2.2