Class

WebKit2WebExtensionScriptWorld

Description

class WebKit2WebExtension.ScriptWorld : GObject.Object
{
  priv: WebKitScriptWorldPrivate*
}

No description available.

Hierarchy

hierarchy this WebKitScriptWorld ancestor_0 GObject ancestor_0--this

Ancestors

Constructors

webkit_script_world_new

Creates a new isolated WebKitScriptWorld. Scripts executed in isolated worlds have access to the DOM but not to other variable or functions created by the page. The WebKitScriptWorld is created with a generated unique name. Use webkit_script_world_new_with_name() if you want to create it with a custom name. You can get the JavaScript execution context of a WebKitScriptWorld for a given WebKitFrame with webkit_frame_get_javascript_context_for_script_world().

since: 2.2

webkit_script_world_new_with_name

Creates a new isolated WebKitScriptWorld with a name. Scripts executed in isolated worlds have access to the DOM but not to other variable or functions created by the page. You can get the JavaScript execution context of a WebKitScriptWorld for a given WebKitFrame with webkit_frame_get_javascript_context_for_script_world().

since: 2.22

Functions

webkit_script_world_get_default

Get the default WebKitScriptWorld. This is the normal script world where all scripts are executed by default. You can get the JavaScript execution context of a WebKitScriptWorld for a given WebKitFrame with webkit_frame_get_javascript_context_for_script_world().

since: 2.2

Instance methods

webkit_script_world_get_name

Get the name of a WebKitScriptWorld.

since: 2.22

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Signals

WebKit2WebExtension.ScriptWorld::window-object-cleared

Emitted when the JavaScript window object in a WebKitScriptWorld has been cleared. This is the preferred place to set custom properties on the window object using the JavaScriptCore API. You can get the window object of frame from the JavaScript execution context of world that is returned by webkit_frame_get_js_context_for_script_world().

since: 2.2

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct WebKit2WebExtensionScriptWorldClass {
  GObjectClass parent_class;
  void (* _webkit_reserved0) (
void
  );
  void (* _webkit_reserved1) (
void
  );
  void (* _webkit_reserved2) (
void
  );
  void (* _webkit_reserved3) (
void
  );
  
}

No description available.

Class members
parent_class: GObjectClass

No description available.

_webkit_reserved0: void (* _webkit_reserved0) ( void )

No description available.

_webkit_reserved1: void (* _webkit_reserved1) ( void )

No description available.

_webkit_reserved2: void (* _webkit_reserved2) ( void )

No description available.

_webkit_reserved3: void (* _webkit_reserved3) ( void )

No description available.